It was a super sunny day, as I read the little note in the script that said: “The scene is dark and gloomy.” We rarely depended on the weather on greenscreen shoots and I usually was able to adapt the scene and script to whatever nature threw at us, usually for the better. In this particular […]
BLOOPERS – When The User
For all the friends who requested them, here’s our tips on how NOT to test games. 😀